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 Hayato SubZero

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Join date : 2011-07-23

PostSubject: Hayato SubZero    Tue Jul 26, 2011 10:43 pm

~General Information~

Name: Hayato SubZero

Nickname/Alias: The Ice Dragon

Weight: 180

Height: 5'10"

Age: 21

Gender: Male

Appearance:
Hayato has short black hair and dark blue eyes with a clean cut face, he stands at 5'11" ft. Hayato is fairly muscular but to the extent where he is swift as well as strong. Generally chesty with more upper body mass but strong legs which can run swiftly and deliver powerful kicks. He built his body up to the highest that he could achieve with it, but to an extent that it would not affect his movements or slow him down, therefore he achieved the body of the perfect warrior. Basically, he has the perfect blend of mass and tonnage to create the maximum amount of flexibility and strength needed in battle. Then, he built his muscle's tonnage to have a huge amount of endurance so he can last longer in battle when needed.

Clothing: Unlike most shinobi, Hayato wears durable battle armor which is fire resistant. The hood he wears goes down his back and around his waist as a sash, and is made from red dragonscales which was converted into chainmail. This attire is the usual armor which his swordsmen clan wears before going into battle and their clan symbol is on the back of the armor under his hood, which is only revealed while the hood is tied around his waist like a sash. Also, on the back of his heels are curved blades which are sharp enough to even cut through stone. A fuinjutsu master also placed tattoo markings on his wrists which allow him to summon ninja tools at any instant.

Hayato also wears a pair of arm braces with gloves with one layer of pitch-black steel with abother layer of rubber-based material connected to the inside of them, preventing electricty from conducting and shocking the user. They take the shape of the user's hand and appear to be leather, but on feel and effectiveness, are pure metal on the outer-layer. However, hidden under his arm braces are 13 inch hidden blades which can be brought out at any instant with swift speed and are located above the knuckle. The arm braces and gloves can be used to block and deflect any oncoming weapons. Furthermore, the mechanism does not require a wrist "flick" to extend the blade, thus the user could retract the blade without any wrist or hand movement.

Personality: Hayato is proud, cunning, cruel, and loves to fight. The lives of others hold absolutely no value to him, and he shows no remorse for his actions. As a pragmatist, he will strike without a moment's thought, warning, or hesitation. This makes him a skilled and extremely aggressive opponent, showing a mastery in hand-to-hand combat and swordsmanship. He is swift and agile, able to perform complicated and nearly impossible acrobatic feats such as jumping off of a high cliff while landing squarely on his feet. The swift warrior is also a difficult opponent to fight in close combat, as he can quickly counterattack if struck multiple times, making him very dangerous. He is also shown to be an uncaring, cold, and ruthless individual, having not the slightest sympathy for anyone.

Hayato is a highly intelligent shinobi who recognizes and detests the absurdities (both obvious and perceived) of the society in which he lives. Hayato's personality is considerably calmer and much more serious than most individuals, but he still has a habit of joking around and disrespecting those around him. Despite his current limitations in battle, he is extremely arrogant, insulting even the strongest ninja and treating Akatsuki members as mere tools. On several occasions, he has demonstrated a following of Revolutionary Socialism. This isn't to say that he lacks a softer side, as he will take steps to help and protect those he considers close friends

Likes & Dislikes: Hayato is a calm minded individual who loves to fight, he dislikes weak people and those who do not show a merciless attitude when it comes to battle. Hayato often loves having intelligent conversations with people on up to date events as well as read in solitude in order to further his knowledge.

~Clan Information~

Clan Name: SubZero Clan

Kekei Genkai: Ice Release: Cryokinesis is the kekkei genkai which allows the user to create and utilize complete cold and ice manipulation. Clan members with this power are able to shoot rays of intense cold from their hands, feet or eyes, fire off icy constructs, and radiate cold all around them. They also have the ability to create ice crystals. The pent-up energy will finally become too much for the user's physiology to withstand, making them so intensely cold that they will start shivering on a hot summer day until they fully master their abilities. When they master their abilities they will have complete ice manipulation which causes their enemies tobe frozen in ice with an absolute zero temperature, which is so cold to the point where even the electrons stop moving in an atom. SubZero clan members are able to form a rising column of ice beneath his feet, capable of lifting him off the ground. The tensile strength of the column is determined by its thickness, and its steadiness by how well it has been braced. A well-braced and regular column, 6 feet in diameter at its base, is able to support his weight without toppling for about 85 feet in a 40-mile per hour wind. By forming long ice-ramps connected either to his ice-column or to an existing structure like a building or a bridge, the user is able to travel above the ground by sliding down the ramp he is creating. Unless he creates supports periodically, the ramp will crack beneath him, unable to support their combined weight.

This also gives the clan members the ability to lower their external and internal body temperature, projecting intense coldness from his body. Like any normal human being's, the nerve centers for regulating the user's body temperature are found in the part of the brain called the hypothalamus. However, the user of this Kekki Genkai can mentally override his hypothalamus to allow his body temperature to be lowered by an unknown internal mechanism. This ability converts the latent thermal energies in and around his body into an unknown form of energy that is efficiently dissipated. A related mutation has rendered his body tissues unaffected by sub-zero temperatures. The user can consciously, immediately lower his body temperature from its normal 98.6 Fahrenheit to absolute zero (The point where all molecular motion stops.) and lower within the span of a few tenths of a second. One user of this ability has shown that his power to generate cold is so great, that he was able to stop a fusion core explosion (a massive nuclear explosion).

These clan members have a sense which alert them to the presence of others who have high chakra reserves(A-Rank ninja and up) through a cold sensation (sometimes causing him to shiver) and a wisp of blue mist that comes out of his mouth as if they were seeing their own breath due to cold)

As his body temperature falls, the surrounding moisture in the air that is in contact with him is similarly lowered. Just as condensed moisture forms frost, this moisture forms an icy covering which encompasses the user's entire body. It also obscures his facial features. When the user first begins to completely lower his body temperature, this covering took on a more snow-like appearance. But as he learned to increase the severity of his coldness, the covering assumed the consistency of crystalline ice that it has today. This ice constantly cracks with any movement of his body, and immediately reforms. (Hence, there is a cracking sound when the user, covered with ice, moves.) Through practice, every member of this clan has learned to control the intensity of his coldness, and he can selectively lower the temperature of isolated parts of his body.

This also allows the ability to control moisture such as to freeze any air moisture into super-hard ice. This ice can be formed into any object of his choosing: the only limitations are his own imagination, and the ambient air temperature which determines how long his ice sculpture will stay icy. He does not have to hold the ice physically with his hands in order to shape it. Apparently he can simply direct the waves of coldness he projects in certain ways so as to create ice in the shape he desires. SubZero clan members have a practically unlimited supply of moisture at all times since it is always present in the surrounding air or environment. Even desert air has sufficient moisture content for him to make practical use of. However, the mental effort needed to employ this Kekki Genkai could eventually fatigue the user and render their freezing ability temporarily dysfunctional

Clan Symbol:

Clan History: This clan was founded in the Hidden Mist Village by a man known as Ryu SubZero, he developed these Ice styles and spread it throughout his family. However, this requires having the elemental affinities of both Wind and Water in order to produce these abilities. Ryu was a very skilled swordsman whom earned his place in the Hidden Mist by besting each of the Seven Swordsmen. The rest is slightly unknown to the rest of the members as Ryu was a quiet man and died from old age a year ago. So his origins will be unknown forever, the Clan now resides in the snowey area of Kiri where they can hone their frost abilities to the maximum.

Ability Summary: Complete Ice manipulation as long as there is moisture in the air. The members of this clan are adept in the art of swordsmanship and carry a trademark "bushido-style" katana. At some point prior to acquiring the Mist Village, they acquired a taste for bladed combat, and received lessons in sword technique from the Seven Swordsman of the Mist. In the time since then, they presumably developed their own style and exhibits an incredible degree of skill as a swordsman, being capable of delivering multiple precision strikes at lightning-fast speed. Combined with their hyperspeed they attack their opponents with their swords and if successful can hit up to sixteen times in a split-second, as just C class, which improves vastly as their powers emerge. Also, SubZero clan members have shown to be able to throw their sword with pin-point accuracy, as evidenced by being able to stab through an opponent, completely missing every vital organ and muscle.

~Rank/Village Information~

Classification: Jounin

Letter Rank: A-Rank

Village: Kirigakure

~Skill Information~

Skill Specialty:

  • Main: Kenjutsu (Shown to be an extremely skilled swordsman whose mastery far surpasses the expected capabilities of an average shinobi. Hayato developed his own style and exhibits an incredible degree of skill as a swordsman, being capable of delivering multiple precision strikes at lightning-fast speeds.)
  • Sub: Ninjutsu (Able to perform certain Ninjutsu by using a single hand to perform Hand Seals while fighting with a weapon in the other hand)

Elemental Affinity:

  • Main: Wind
  • Main: Water
  • Sub: Ice

Special Characteristics: Hayato is extremely skilled with both speed and agility which is said to rival that of Konoha's Yellow Flash. This has caused some to mistakenly believe he can teleport, when in fact he is just moving very quickly. This incredible speed gives him an edge in battle against slower or close-range fighters. Hayato can even move so fast to the point where he produces afterimages of himself in order to confuse opponents who are unable to follow his movements.
Flaws/Weaknesses: The mental effort needed to employ his Kekki Genkai could eventually fatigue him and render Hayato's freezing ability temporarily dysfunctional.

~Ninja Weapons~
Kunai
Fuuma Shuriken
Ninja Wire
Exploding Shuriken
Exploding Tags
Katana

~Jutsu~

[Hayato knows all E-Rank Jutsu as well as all his Clan Jutsu]

Name: Kai - Release (Genjutsu Cancel)
Type: Ninjutsu
Rank: D-Rank
Element: N/A
Description: This is Hayato's Genjutsu Cancel technique, the user is able to block the chakra flow in their body, which cancels the effects of Genjutsu, even before falling to its trap. The user can also release a victim of the Genjutsu by performing needed hand seals and tapping the victim.

Name: Meisaigakure no Jutsu (Chameleon Jutsu)
Rank: A-Rank
Type: Ninjutsu
Element: N/A
Description: This is a ninja escape technique that allows the user to control how light is reflected around their body with chakra inflections. The technique also erases the user's scent and shadow, and is usable on any terrain, making it ideal not only for covert maneuvers but also offensive strikes. Perceiving the user's position is possible only for ninja who are astute enough to observe minute variations within their surrounding environment, such as distortions of air currents in the immediate vicinity or distinguishing sounds, i.e. footsteps etc. However, the usefulness of this ability can be entirely negated by those with special vision dōjutsu or sensory skills.

Name: Samurai Saber Technique
Rank: B
Type: Kenjutsu
Element: N/A
Description: Unique to Samurai, this technique employs the concept of Chakra Flow in which the user channels their chakra through their swords. This extends the reach and the cutting ability of the blade, and also allows the user to fire crescents of chakra whenever the blade is swung. This released chakra is capable of great destruction as shown from how it destroyed a stone pillar. The samurai have also shown the ability to use shape transformation, as they can form their chakra blades into giant buzz-saws, broad swords, spiked shafts, and axes. This ability allows them to rely on smaller swords while retaining greater reach, damage, and surprise attacks as needed.

Name: Battōjutsu Hiryūsen
Rank: B
Type: Kenjutsu
Element: N/A
Description:This projectile sword-technique uses centrifugal force and the user's hand (more precisely, the thumb) to shoot the sword from inside the sheath, allowing them to strike at adversaries outside the sword's reach. The culmination of centrifugal force and hand strength makes the accuracy of the strike all the more efficient, enabling the swordsman to strike regions on the adversary such as the middle of the forehead. Some have even shown to be able to throw their sword with pin-point accuracy, as evidenced by being able to stab through an opponent, completely missing every vital organ and muscle in the human body.

Name: Battōjutsu Soryūsen
Rank: B
Type: Kenjutsu
Element: N/A
Description: Stance with right foot placed in front of left, pressing the blade of the sheathed sword against the curve of the sheath, which increases draw speed. The drawing of the blade is the same motion used for the attack. It is an all-or-nothing attack where missing the target results in the user being completely vulnerable. However, with a follow-up attack utilizing the sheath as its secondary strike. This second swing covers the period of vulnerability left after a normal battōjutsu.

Name: Battōjutsu Soryūsen ~ Ikazuchi
Rank: A
Type: Kenjutsu
Element: N/A
Description: “Ikazuchi” is the reverse variant of Soryūsen, wherein the blade strike follows that of the sheath. The swordsman feints battōjutsu to distract from the sheath strike and follows-up with the second blade strike. It is a highly-advanced maneuver, as the sheath strike locks the adversary and their weapon, leaving them completely vulnerable to the swordsman's blade.

Name: Sonic Sheath
Rank: A
Type: Kenjutsu
Element: N/A
Description: This is a technique where the user must be at close range to their opponent. When the sword hilt connects with the sheath, the high-speed sheathing produces a sonic boom that temporarily stuns an opponent's auditory nerve, impairing their hearing and equilibrium for two posts.

Name: Wind Release: Great Breakthrough
Type: Ninjutsu
Rank: C-Rank
Element: Wind
Description: This is a relatively simple technique that creates a sudden gust of wind, but its scale varies greatly depending on the user. If used by a superior shinobi, it has enough destructive power to knock down a large tree. The wind from the squall can blow away all things in the user's line of sight. A variation of the technique involves a smaller blast of wind which gets ignited with flame.

Name: Whirlwind Substitution Jutsu
Rank: B-Rank
Type: Ninjutsu
Element: Wind
Description: A technique created by Hayato himself. Rather than being replaced with another object, Hayato replaces his body with the surrounding air currents which form together in order to create a spiraling whirlwind made of cutting wind which can easily cut the opponent's flesh.

Name: Bunshin Daibakuha "Clone Great Explosion"
Rank: B-rank
Type: Ninjutsu
Element: N/A
Description: This Jutsu works in combination with the Shadow Clone Technique to create a shadow clone that will explode on command. The blast created is considerable, and could potentially kill an attacker engaged in hand-to-hand combat. The user lures the target in, using a Shadow Clone as bait. The target, acting according to the principle of "attack to bring down the enemy," falls victim to a powerful explosion. If one can see through the body of the Shadow Clone, it is possible to evade the blast. However, by wrapping it up in trick after trick, the target will be guided into the technique for sure. The size of the explosion is considerably large enough to blow an opponent to pieces. Hayato has mastered this technique as well and can create an explosion substitution Jutsu with its use instantaneously with a single one-handed seal

Name: Manipulating Attack Blades
Rank: C-Rank
Type: Ninjutsu
Element: N/A
Description: This technique allows the user to hover multiple kunai in the air with their chakra, and direct them towards an opponent. Using this technique, the user can unleash a torrent of kunai much more quickly than if each one was thrown individually.

Name: Body Flicker Technique
Rank: D-Rank
Type: Ninjutsu
Element: N/A
Description: This Jutsu is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported or flickered away. It is accomplished by using chakra to temporarily vitalise the body and move at extreme speeds.

Name: Beast Wave Palm
Rank: A-Rank
Type: Ninjutsu
Element: Wind
Description: A powerful jutsu of wind nature chakra that can cut and slash through almost any material. The user activates it by summoning chakra in his right hand, and then swipes a slicing chakra wave which appears to be controlled by Sora's will and thoughts. He is also able to use the technique in a rapid-fire, succesive motion.

Name: Fūton: Jūha Reppū Shō "Wind Release: Beast Wave Violent Wind Palm"
Rank: A-Rank
Type: Ninjutsu
Element: Wind
Description: This jutsu uses chakra infused in ones hand and condenses a mass amount of wind to form a massive demonic-like claw extending from the user’s hand to strike and grab a target, as well as deflect any weapon or attack. In addition to making it a deadly short range weapon, the extending claw also carries tremendous force that can devastate anything in its path without affecting the user, making it useful for dislodging solid and heavy objects.

Name: Shinkūgyoku "Wind Release: Vacuum Sphere"
Rank: A-Rank
Type: Ninjutsu
Element: Wind
Description: The user takes a deep breath and exhales several small blasts of wind chakra. The blasts are capable of piercing into an opponent's flesh, similar to bullets. It is similar to Wind Release: Vacuum Wave, but instead of shooting one large blast, it shoots several smaller ones.

Name: Fūton: Shinkū Taigyoku "Wind Release: Vacuum Great Sphere"
Rank: A-Rank
Type: Ninjutsu
Element: wind
Description:A stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth. Basically the user launches a large, explosive bullet of wind chakra from their mouth.

Name: Whirlwind Fists
Rank: B-Rank
Type: Ninjutsu
Element: Wind
Description: By only spinning his arms in a circular motion with great speed and harnessing his Futon Chakra, a small twister forms around the user's wrist. The middle is hollow, allows him to punch the opponent. Should the target dodge, the force of the sharp winds would knock them back, if not cutting them. This technique can be used as a shield against point-blank attacks as well as be used by both arms.

Name: Wind Levitation
Rank: A-Rank
Type: Ninjutsu
Element: Wind
Description: This is a Ninjutsu technique which Hayato developed to manipulate the wind chakra around him in order to give him the ability to fly and maneuver using the wind currents in mid-air by constantly emitting chakra waves down towards the surface through his feet to lift and propel himself. The wind based speed has a limit, as he cannot exceed the speed of the wind itself. However, his own speed more than makes up for this flaw. He can fly really high in the air so long as he has enough chakra and have proper chakra control. While in flight, he is able to maintain complete balance.

Hayato mainly uses this technique for quick melee attacks in battle, often employing hit and run tactics, and flying away to avoid potentially dangerous situations. He can easily defend himself from long range as well. While this gives him an advantage over slower ground based opponents, he can only fly as fast as the wind can take him.

Name: Blade of Wind
Rank: A-Rank
Type: Ninjutsu
Element: Wind
Description: This technique is a pinpoint slashing strike, where the user emits chakra from their fingertips and materializes it into an invisible sword that assaults the enemy in a gust of wind and making a slicing sound. This jutsu is an uncatchable, unavoidable longsword. It leaves very deep slashes on the enemy. However this jutsu can be dodged if the opponent has a speed multiplier jutsu and knows that the attack is coming

Name: Wind Barrier
Rank: A-Rank
Type: Ninjutsu
Element: Wind
Description: After a flurry of hand signs, the user can harness the surrounding wind currents to form a dome or full body barrier of wind in order to protect themselves from various oncoming attacks. The wind is fast and sharp in order to block or deflect certain oncoming attacks in another direction somewhat like a tornado, while in this barrier if the user can not attack his opponent.

Name: Wind Kunai Blade
Rank: B-Rank
Type: Ninjutsu
Element: Wind
Description: The user exhales wind chakra onto a Kunai which expands into a sharp blade shaped like a scimitar which can penetrate a human body with ease. One advantage with this is that it retains both the light weight and versatility of the knife while gaining the length of a sword. This seems to involve changing both the shape and nature of one's chakra.

Name: Jigyakkou no Jutsu - Time Regression Technique
Rank: B
Type: Ninjutsu
Element: N/A
Description: Jigyakkou no Jutsu is a Ninjutsu technique used by the ANBU to pull out forgotten memories. After forming the needed hand seals, the ANBU will put the target into a trance. After counting back to the day they wish to learn about, they will ask the target to remember incidents they have since forgotten. This allows the ANBU to gather intel that would other be inaccessible.

Name: Barrier • Dome Method Formation
Rank: B
Type: Ninjutsu
Element: N/A
Description: This technique is a Ninjutsu barrier technique which senses an opponent based on movement. After clacking his feet together, The user can extend a sensory barrier to detect the movements of a hidden foe in a large area. Should the field be slightly touched by his opponent, he will know their position immediately.

Name: AfterImage
Rank: B
Type: Ninjutsu
Element: N/A
Description: Hayato developed this technique himself from an early age. This is the ability to move so swiftly that an image of the user is left behind. Most often it is used to dodge an incoming attack and get behind the opponent to perform a counter-attack. Its usage is not limited to just counterattacks though, as it can also be used to confuse enemies. This technique merely requires moving faster than the eye can see. This is a similar phenomenon to that of moving your hand back and forth very fast, and seeing a sort of afterimage of your hand. However, the speed at which Hayato can move his entire body is far too much for an average shinobi to perform. This user can distract his/her opponent with an Afterimage Technique then when the opponent attacks the false image, the user can perform a sneak attacks

Name: Summoning: Lightning Blade Creation
Rank: B
Type: Ninjutsu
Element: N/A
Description: This is a special "ninja tool summon" that allows the user to seal ninja tools like swords or kunai into a scroll or their clothes beforehand, allowing them to be called upon when needed. The ninja tools can be summoned in an instant just by touching the sealing "marks" which can be drawn anywhere. Hayato has these seals tattooed on his wrists which allow his to summon up his hidden exploding shuriken at any instant. The greatest advantage of this technique is that the time between taking out a ninja tool, taking the right stance and actually throwing it is greatly reduced. Also when a weapon such as a Fūma Shuriken is summoned, the time needed to throw it can be further shortened by having prepared the weapon in its fully extended form beforehand.

The ninja tools are said to be thrown with the actual speed of a "flash of lightning", ruining the opponent's outset of the battle, and snatching away the initiative. Furthermore, because the summoned ninja tools can remain hidden until right before they are used, if this technique is mastered, there are an exceptional number of possible tactics. A large number of ninja tools can be stored within the sealing marks, which can make the efficiency of this technique last longer.

Name: Shuriken Shadow Clone Technique
Rank: A
Type: Ninjutsu
Element: N/A
Description: Shuriken Kage Bunshin no Jutsu is a Ninjutsu technique that uses Clone Jutsu to create multiple physical clone copies from one thrown shuriken. It is A-ranked because the jutsu creates nearly 100 copies of the thrown weapons. This is a technique that combines ninja tools with ninjutsu. Compared to normal shadow clones, clones of material objects are said to be on a far higher level. There is no need for preparations beforehand, like stocking up on shuriken, yet since the shadow clones are real and not illusions, all the shadow blades that fly around are equally lethal.

Name: Soushuriken no Jutsu - Manipulate Shuriken Technique
Rank: D
Type: Weaponry
Element: N/A
Description: After hurling his giant Fuuma shuriken, the user can control their path and movements by using wires which run from the shuriken itself back to bandages around the user's arm(Usually around the wrist). Because his opponent will think they are normal shuriken, they will be off guard about their ability to redirect themselves.

Name: Kage Shuriken no Jutsu - Shadow Shuriken Technique
Rank: D
Type: Weaponry
Element: N/A
Description: When throwing a Fuuma shuriken, the ninja will also throw a second giant shuriken at the same time in order to hide in the shadow of the first. The hidden secondary shuriken can then approach the target without their being aware.

Name: Water Wall
Rank: B-Rank
Type: Ninjutsu
Element: Water
Description: This defensive technique creates a wall of water around the user. Enemy attacks are completely intercepted by a fence of water blown out from the mouth, and is raised from below with tremendous might. The water is blown out in the form of a circle around the user, and it makes for a defence without openings. It is also possible for the user to control the amount of water and duration at will. The wall's strength and resistance change following the quantity of chakra poured down into the water, so a skilful shinobi will be able to build a sturdy one. Furthermore, because the field of vision is maintained even while defending one can easily go on to the next move, which is a great advantage. The wall can also be formed from a pre-existing water source.

Name: Water Clone Jutsu
Rank: C-Rank
Type: Ninjutsu
Element: Water
Description: The Water Clone Technique is similar to the Shadow Clone Technique except it creates clones out of water that have one-tenth of the original person's power. Like other solid clone techniques, the clones can be used to perform tasks the user is unable or unwilling to do for themselves. The range of the clone is limited however, as it can not travel very far from the original body without losing control. Like other clone techniques, if the water clones are injured enough they will revert back to normal water.

Name: Water Prison Technique
Rank: C-Rank
Type: Ninjutsu
Element: Water
Description: This jutsu is used to trap a victim inside a virtually inescapable sphere of water. The only downside to this technique is that the user must keep at least one arm inside the sphere at all times in order for the victim to remain imprisoned. This jutsu requires a sufficient amount of water, which can be provided by expelling it from one's mouth. Despite the fact that the prison is made up entirely out of water, it is stronger than steel as stated by Zabuza Momochi. Once trapped the target is unable to move while within it due to the heaviness of the water. Because of the density of the water it can be used, to a limited extent, for defensive purposes if performed on oneself.

Name: Water Release: Great Waterfall Technique
Rank: A-Rank
Type: Ninjutsu
Element: Water
Description: This technique extends water over a large scale, surges and rises up to several dozen meters high. Then it streams down to the ground in one big cascade, much like a gigantic waterfall. In doing so, it resembles a huge wave, with tremendous power that can hollow out the ground. What remains after that technique's utilization is reminiscent of no less than the aftermath of a natural disaster. This is a considerably advanced ninjutsu, and activating this technique requires a fair amount of chakra.

Name: Water Release: Five Feeding Sharks
Rank: B-Rank
Type: Ninjutsu
Element: Water
Description: The user puts his hand on the surface of a body of water and from the tips of five fingers, chakra is released into the water, changing it into the form of five ferocious sharks. The sharks circle the target with high speed, creating a raging stream that takes away their prey's freedom of movement and their sharp teeth tear into the enemy with each consecutive attack. These sharks can regenerate from surrounding water, making them difficult to destroy.

Name: Water Release: Shark Bullet Technique
Rank: B-Rank
Type: Ninjutsu
Element: Water
Description: The user shapes water into the form of a large shark, and thrusts their hand forward sending it towards the opponent. The shark moves at high-speeds and creates a powerful impact. The user can also ride inside the water shark to increase their swimming speed.

Name: Water Release: Great Shark Bullet Technique
Rank: A-Rank
Type: Ninjutsu
Element: Water
Description: A stronger version of the Water Release: Water Shark Bullet Technique. The user creates a gigantic shark out of water, and thrusts both hands forward, sending it to attack the opponent. This technique differs from the original in that it is able to absorb the chakra from an opponent's technique, and in turn, use that chakra to grow larger and more powerful.

Name: Water Release: Water Dragon Bullet Technique
Rank: B-Rank
Type: Ninjutsu
Element: Water
Description: This technique shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill

Name: Hidden Mist Technique
Rank: D-Rank
Type: Ninjutsu
Element: Water
Description: This displacement technique which is usually a speciality of the ninja from Kirigakure, where one causes a mist to spring forth by lifting up some water, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It can't fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan-user will see the mist coloured by their opponent's chakra, which will effectively hide the user from the dōjutsu.

~History/RP Sample~

History/Background Story:
Pre-Academy Arc:
 
Academy Arc:
 
Ninja Ark:
 
Rogue Ark:
 
Current Ark:
 

RP Sample:
 


Last edited by Hayato on Wed Jul 27, 2011 12:31 am; edited 4 times in total
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Revy Izumi
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PostSubject: Re: Hayato SubZero    Tue Jul 26, 2011 11:34 pm

Main: Taijutsu (Shown to be an extremely skilled martial artist, Hayato oftentimes demonstrates on various occasions an ability with nunchaku, katana, bo staff, as well as hand to hand combat that far surpasses the expected capabilities of an average shinobi. Hayato developed his own style and exhibits an incredible degree of skill as a swordsman, being capable of delivering multiple precision strikes at lightning-fast speeds.)

Without the Weaponry specialty, you wouldn't be above average in all of those weapons. It also says you are a swordsmen, but you don;t have Kenjutsu as a skill specialty.

And to use that A rank sword, you need Kenjutsu.

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Revy Izumi
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Posts : 249
Join date : 2011-07-13

PostSubject: Re: Hayato SubZero    Wed Jul 27, 2011 12:33 am

Just working on a few things i see here and there. There may be more, I'm just moviung slowly.

Be sure to note, to use Ninjutsu with just 1 seal, it has to be stated in the Ninjutsu that your capable of using it with 1 hand. Otherwise you'll have to use both hands.

Name: Sonic Sheath

Doesn't make much sense. How would you make such a sonic boom

Name: Whirlwind Substitution Jutsu

Substitution works by swapping locations with a previously existing object or material. I;d understand this with water or earth Jutsu, but air doesn't make much sense. It would be better used with water, or ice.

-Remove Rasenshuriken and every variation of Rasengan

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